Each magic plant has a unique effect, so the purpose of this page is to share and interpret these effects.
|Magic Tree of Fragrance||Personally, I found that this plant didn't make any noticeable difference in game play.|
|Rose of Joy||Like the Magic Tree of Fragrance, I found that this plant didn't make any noticeable difference in game play. Perhaps the nursery was a bit more crowded.|
|Fabled Rose of Isola||Like the Magic Tree of Fragrance and the Rose of Joy, I found that this plant didn't make any noticeable difference in game play.|
|Flower of Knowledge||The effect of this plant is by far the largest and most noticeable. Immediately 95% of your plants become more expensive, a few to such a high amount that the ($ sad-face) thought bubble appears in some of the guests' minds. Most plants, however, will still sell.|
|Fruit of Life||This plant basically provides permanent plant food and then some -- like it says, there are no more unhealthy or infested plants. There are still dead leaves/limbs, but not as many. There are more (and bigger) flowers per plant, and the plant size increases (I think). This helps plants sell for the high prices given by the Flower of Knowledge (as plants that are larger and have larger/more flowers can sell for more).|
|Golden Berries of Wealth||There is no noticeable change in game play, but I believe that this plant helps customers buy plants at the high prices provided by the Flower of Knowledge.|
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